Facebook paying $2 billion for Oculus VR!

OculusRift 2

The internet giant is set to acquire the VR leaders in the second quarter of 2014.

In a recent post by Facebook’s CEO Mark Zuckerberg, he announced that the social internet behemoth will be acquiring the world leader in VR technology. Facebook stated that the transaction is expected to finalise in Q2 of 2014, with $400 million in cash and the rest as 23.1 million in Facebook shares.

In a Facebook press release it stated that, “Oculus is the leader in immersive virtual reality technology and has already built strong interest among developers, having received more than 75,000 orders for development kits for the company’s virtual reality headset, the Oculus Rift. While the applications for virtual reality technology beyond gaming are in their nascent stages, several industries are already experimenting with the technology, and Facebook plans to extend Oculus’ existing advantage in gaming to new verticals, including communications, media and entertainment, education and other areas. Given these broad potential applications, virtual reality technology is a strong candidate to emerge as the next social and communications platform.”

Zuckerberg’s post talked of uses for the tech outside of gaming, “After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home.”

He also stated that Oculus “will continue operating independently within Facebook,” and that they’ll be aided to “develop partnerships to support more games.”

The Oculus team also posted a statement on their blog:

“This partnership is one of the most important moments for virtual reality: it gives us the best shot at truly changing the world. It opens doors to new opportunities and partnerships, reduces risk on the manufacturing and work capital side, allows us to publish more made-for-VR content, and lets us focus on what we do best: solving hard engineering challenges and delivering the future of VR.”

What do you think of the acquisition? Is this good for gaming? Let us know in the comments below!

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